FWEN Metaverse
IOS/Android multiplayer metaverse game, a world for players to social and play different games. including but not only a 3v3 shooting game.
ExploreIOS/Android multiplayer metaverse game, a world for players to social and play different games. including but not only a 3v3 shooting game.
ExploreA solo/multi-player free falling mini game, player need to survive while keep falling
ExploreA projection map with IR detection for Shiseido Travel Retail. Player interaction is enabled through infrared sensors.
A photobooth experience for Shiseido Travel Retail. Users can take photos with branded overlays and share them on social media.
A transparent TV experience for Shiseido Travel Retail. Users can view content through a transparent display while interacting with it.
A multi-player horse racing VR game, players need to ride on a physical horse and put on VR to compete with other players
A cycling game which allows players to ride on a real bicycle with dynamic resistance according to the slope in-game.
A Hong Kong Tourism Board virtual cycling experience: a free 26km HKZM Bridge route with realistic slope resistance, boost zones, and live ranking.
A basketball & football game which player to pass & shoot on the sensor wall.
A kayaking experience in real kayak simulator. Players can paddle and navigate through virtual water environments.
A hackathon award winning project that completed in a few days. multi-player football game, players choose different characters with different ability to beat others
ExploreA mobile game made with Unity engine which has been upload to the Google play store. A Unlimited Scroll Game
ExplorePhantom Blade Zero (AAA): Developing an action RPG for PS5/PC using Unreal Engine 5.
Unpublished AAA Project: Contributing to core mechanics and systems design for a large-scale title.
Implementing enemy AI and combat-related systems in Unreal Engine.
Building UI frameworks using Common UI.
Optimizing performance for cross-platform delivery (PC and PS5).
May 2025 - PresentInteractive Brand Experiences: Built interactive installations for brands like Lancome and Shiseido using Motion Capture, RFID, LiDAR, and projection mapping.
Educational AI Platforms: Developed R'Odyssey AI with speech recognition/synthesis and a virtual museum sandbox for art generation.
Innovative Tech: Built a VTuber news reporting system using Pose Estimation and Hand Tracking.
Ganarova: Designed an AI-integrated indoor playground with 4D projection battle zones (LiDAR) and multi-tablet multiplayer connectivity (WebSockets).
FWEN Metaverse: Spearheaded launch of a cross-platform (iOS/Android) multiplayer metaverse using Mirror networking.
April 2023 - May 2025Led a small, multinational team in designing and developing blockchain-based web games.
Integrated Moralis SDK for wallet connection and NFT implementation (WebGL).
Collaborated with Japanese animation studios to implement high-fidelity character animations.
Feb 2022 - March 2023Developed a suite of in-house VR sports titles (Kayak, Basketball, Football, etc.) using OpenXR.
Engineered a virtual cycling racing game for the Hong Kong Tourism Board, focusing on networking and real-time interaction.
April 2021 - Feb 2022Maintained UNIX server infrastructure and developed in-house/open-source software using React.js, Meteor, and MongoDB.
May 2019 - Dec 2020Managed enterprise-scale UNIX systems and contributed to the development of Cardano monitoring infrastructure.
Jan 2019 - May 2019Implemented enterprise-scale infrastructure designs and managed complex UNIX environments (AIX, RHEL).
July 2017 - Jan 2019I am an experienced game developer with both AAA and interactive project experience.
I work with Unreal Engine and Unity, and I enjoy turning ideas into engaging games that players can truly enjoy.
I am always learning, collaborating, and improving to deliver high-quality experiences and bring positive energy to every project.

Unity
Unreal Engine
javascript
C#
React
Mongodb
html5
Css
Photoshop
WordPress
NodeJs
Python